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Posts tagged "rust":

Rust benchmarking with Criterion

03 Jul 2024

I was recently looking into benchmarking some Rust code and thought I would write up how to do so with the criterion library. Code for this post is available here at GitHub.

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Tags: rust

CHIP-8 emulator in WebAssembly using Rust

26 Jan 2020

Lately I have been working on an emulator for the CHIP-8 that can compile to WebAssembly using Rust. The source code is available on GitHub. And you can play a game of pong here.

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Tags: rust webassembly

Ray Tracing with Rust and WebAssembly

17 Jan 2020

I have been working through the book The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer by Jamis Buck. It is a fantastic book, there is almost no code (other than a little bit of pseudocode), instead there is an explanation of how to build a Whitted ray tracer and a large number of unit tests to walk you through implementing it yourself.

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Tags: rust webassembly
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